Skip to main content

Template Argument Deduction

  Template Argument Deduction is the ability of templated classes to determine the type of the passed arguments for constructors without explicitly stating the type.

Before C++17, to construct an instance of a templated class we had to explicitly state the types of the argument (or use one of the make_xyz support functions).


std::pair p(2, 4.5);

Here, p is an instance of the class pair and is initialized with values of 2 and 4.5.


Or the other method of achieving this would be:


auto p = std::make_pair(2, 4.5);




Both methods have their drawbacks. Creating “make functions” like std::make_pair is confusing, artificial and inconsistent with how non-template classes are constructed. std::make_pair, std::make_tuple etc are available in the standard library, but for user-defined types it is worse: you have to write your own make_… functions.




In C++17, 


This requirement for specifying the types for a templated class constructor has been abolished. This means that we can now write:


auto p = std::pair(2, 4.5);



or


std::pair p(2, 4.5);


which is the logical way you would expect to be able to define p!




Example: 

So considering the earlier function mytuple(). Using Template Argument Deduction (and auto for function return type), consider:

Before C++ 17: 
auto mytuple()
{
   char a = 'a';
   int i = 123;
   bool b = true;
   return std::tuple(a, i, b);  // No types needed
}


C++ 17 :
This is a much cleaner way of coding – and in this case we could even wrap it as:


auto mytuple()
{
   return std::tuple(‘a’, 123, true);  // Auto type deduction from arguments
}

Comments

Popular posts from this blog

const used with functions

const used with functions : class Dog {    int age;    string name; public:    Dog() { age = 3; name = "dummy"; }         // const parameters and these are overloaded functions    void setAge(const int& a) { age = a; }    void setAge(int& a) { age = a; }         // Const return value    const string& getName() {return name;}         // const function and these are overloaded functions    void printDogName() const { cout << name << "const" << endl; }  // value of name can't be modified    void printDogName() { cout << getName() << " non-const" << endl; } }; int main() {    Dog d;    d.printDogName();        const Dog d2;    d2.printDogName();     }

Structured Bindings

Returning multiple Values from function C++ 11 vs C++ 17 Returning compound objects Iterating over a compound collection Direct initialization Returning multiple Values from function C++ 11 vs C++ 17 :  C++ 11 (std::tie): std::tuple mytuple() {     char a = 'a';     int i = 123;     bool b = true;     return std::make_tuple(a, i, b);  // packing variable into tuple } To access return value using C++ 11, we would need something like: char a; int i; bool b; std::tie(a, i, b) = mytuple();  // unpacking tuple into variables Where the variables have to be defined before use and the types known in advance. C++ 17 : auto [a, i, b] = mytuple(); Returning compound objects :  This is the easy way to assign the individual parts of a compound type (such as a struct, pair etc) to different variables all in one go – and have the correct types automatically assigned. So let’s have a look at an ...

Part1 : STL Algorithms (Non-Modifying sequence) in c++

Non-Modifying sequence operations : 1.  Non-modifying sequence operations:   _of (CPP 11) std::array all_of_elem = { 3,5,7,11,13,17,19,23 }; 1. if ( std::all_of ( all_of_elem.begin(),   all_of_elem.end() ,  [](int i) {return i % 2; } )) std::cout << "All the elements are odd numbers.\n"; std::array any_of_elem = { 0,1,-1,3,-3,5,-5 }; 2. if ( std::any_of ( any_of_elem.begin() ,  any_of_elem.end() ,  [](int i) {return i )) std::cout << "There are negative elements in the range.\n"; std::array foo = { 1,2,4,8,16,32,64,128 }; 3. if ( std::none_of ( foo.begin() ,  foo.end() ,  [](int i) {return i )) std::cout << "There are no negative elements in the range.\n"; 2.  Non-modifying sequence operations:   find       std::string myints[] = { "Hello", "Hi", "Bye", "ByeBye" }; std::vector myvector(myints, myints + 4); std::vector ::iterator it;...