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Invoke Virtual Function in Constructor or Destructor


Case 1: 

class Dog {

public:
Dog() 
{
cout << "Dog Born" << endl;
}

virtual void bark() 
{
cout << "Dog barking" << endl;
}

void SeeCat()
{
bark();  // first it check bark() in YellowDog else invokes in Dog class
}


};

class YellowDog : public Dog 
{
public:
YellowDog()
{
cout << "Yellow Dog Born" << endl;
}

virtual void bark()  // virtual keyword is optional
       {

cout << "Yellow barking" << endl;
}
};

int main() {
YellowDog d;
d.SeeCat();
}


Output: 

Dog Born
Yellow Dog Born

Yellow Dog barking


Case 2: why Virtual function in constructor  should be avoided


class Dog {

public:
Dog() 
{
cout << "Dog Born" << endl;
bark();  Since construtor of yellowdog is not yet constructed, so bark of Dog class gets called.
}

virtual void bark() 
{
cout << "Dog barking" << endl;
}

void SeeCat()
{
bark();
}
};

class YellowDog : public Dog 
{

public:
YellowDog()
{
cout << "Yellow Dog Born" << endl;
}

virtual void bark()
{
cout << "Yellow Dog barking" << endl;
}
};



int main() {
YellowDog d;
d.SeeCat();

}

Output: 

Dog Born
Dog barking
Yellow Dog Born

Yellow Dog barking



Case 3: why Virtual function in destructor  should be avoided

public:
Dog() 
{
cout << "Dog Born" << endl;
}

virtual void bark() 
{
cout << "Dog barking" << endl;
}

void SeeCat()
{
bark();
}

~Dog()
{
bark(); // It invokes bark of Dog class because Yellow Dog is already been destructed.
}


};

class YellowDog : public Dog 
{

public:
YellowDog()
{
cout << "Yellow Dog Born" << endl;
}

virtual void bark()
{
cout << "Yellow Dog barking" << endl;
}
};


int main() {
YellowDog d;
d.SeeCat();

}


Output: 

Dog Born
Yellow Dog B
Yellow Dog b

Dog barking

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